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WObject::Invalidate
Sets the state of the object to invalid.
Syntax
void
Invalidate(
[in]
UINT32
p_ulFlags
);
Parameter
p_ulFlags
[in]
Type:
UINT32
Reserved for future use. Set to 0.
Return value
This function has no return value.
Remarks
After this function has been executed, calls to NeedsUpdate return true for this object until the object has been reloaded via Update or Load.
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