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UStorage::Close
Closes (unloads) a UObject. If you no longer need an object, you should close it with this function. The object may remain in the local cache for a while, but the pointer must no longer be used after calling this function.
Syntax
void
Close(
[in]
UObject*
p_pObject
);
Parameter
p_pObject
[in]
Type:
UObject*
UObject to close (unload).
Return value
This function has no return value.
Remarks
You should never close an object that actions in an ActionGroup exist on. Always wait until execution of the ActionGroup has either finished, failed or has been aborted.
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