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WObject::LoadData

Load data of the object.

Syntax

void LoadData(
[in] const UBitFlagSet* p_pbfsLoad,
[in] HANDLE p_hTransaction
);

Parameter

p_pbfsLoad [in]
Type: const UBitFlagSet*
Bitflag set indicating the attributes that should be loaded.
p_hTransaction [in]
Type: HANDLE
Handle to a transaction.
Can be the standard transaction Transaction::Load.

Return value

This function has no return value.
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