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WObject::LoadData
Load data of the object.
Syntax
void
LoadData(
[in]
const
UBitFlagSet*
p_pbfsLoad,
[in]
HANDLE
p_hTransaction
);
Parameter
p_pbfsLoad
[in]
Type:
const UBitFlagSet*
Bitflag set indicating the attributes that should be loaded.
p_hTransaction
[in]
Type:
HANDLE
Handle to a transaction.
Can be the standard transaction Transaction::Load.
Return value
This function has no return value.
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