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UStorage.Store
Stores data of a UObject by inserting an action into the ActionGroup and resetting the object dirty status.
Syntax
void
Store(
UObject
p_pObject,
IntPtr
p_hActionGroup
);
Parameter
p_pObject
Type:
UObject
Object that the attributes should be stored of. All attributes that are new or modified will be stored.
p_hActionGroup
Type:
IntPtr
ActionGroup to use.
Return value
This function has no return value.
Remarks
Do not close the object until the ActionGroup has been executed or aborted.
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