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UObject::IsDirty
Determines if the object has modified or new attributes.
Syntax
bool
IsDirty()
const
;
bool
IsDirty(
[in]
U
INT64
p_ullFullAttributeId
)
const
;
Parameter
p_ullFullAttributeId
[in]
Type:
UINT64
Identifier of the attribute.
Return value
The function returns true if the requested attribute or at least one of the attributes of the object (when called without parameters) has been changed but has not been stored yet.
Remarks
The function only determines whether or not the data has been written to an ActionGroup. It does not know whether or not this ActionGroup has been executed or if it failed.
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